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My Work
I. Case Study
The story of how I doubled the asking price in sales pitch for an educational SaaS company with UX/UI Revamp


II. Case Study
The story of identifying things we did not know we needed and crafting of a gamified solution


III. Case Study
The episode of introducing a UX heavy feature in a F2P word casual mobile game for 45+ yo global players


IV. Research Strategies for Games
The discovery and establishment of various research strategies, that could be useful for casual mobile games


V. Mobile Game
The story of experimenting to find the right themed game that appeals to all genders & ages, for a casual mobile casual game


VI. Mobile Game
The story of setting the tone right with building the right character for an Indian wedding-themed casual mobile game for young female audiences


VII. Concept Design
It's never too late to start caring about the environment by bringing this innovative gamified rewards based concept that makes e-waste recycling fun


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